Advanced Topics 1
Let’s take a step back and take a look at samples again. Watch the video below to understand how the playback of a looping sample behaves.
It shows the playback of the :loop_amen
sample with the following code:
Now let’s make a live_loop
that keeps playing the beat for us. Do you remember the option beat_stretch
for the sample
command that alters the pitch of the sample to match the desired length in beats? We introduced it briefly in the chapter “Tweak the sounds”. Next we’re going to use it to stretch the sample loop_amen
to 4 beats and keep looping it:
Next we’re going to take a look how you can play parts of the Amen loop in a different order. With the sample
command you can set a different starting and ending point for the sample by using parameters start
and finish
. Both of the parameters accept values between 0
and 1
indicating the starting and finishing points of the sample playback. For example: 0
is the beginning of the sample, 0.5
is the midpoint of the sample and 1
is the ending point of the sample. Let’s try it in action with the following example:
The video below (created with the help of Simpler in Ableton Live) visualizes what parts of the loop_amen
sample are being played in each run of live_loop
:
Now isn’t it fun to play different parts of the sample in a completely different order? Try experimenting with options for the command sample
. For example, adding an option rate: -1
to one of the loop_amen
hits makes it play backwards.
One sample can be sculpted into almost anything once you start experimenting with the sample
options (such as rate
, pan
, amp
, attack
, release
, start
and finish
). The following example uses these options with randomized values to play unique microsounds from two samples:
This technique is also widely used in granular samplers and synthesizers.